Program of Study

The Program of Study for my ISLT degree includes the courses below. Each course lists the term, a concise description, and my reflection linking outcomes to practice and artifacts where applicable.

Course Description Term Reflection
IS_LT 7355
Web Design & Development
Principles of accessible, standards-based, responsive web design for learning. 2024 Summer Built a consistent design system (semantic HTML, ARIA, WCAG color contrast, and mobile-first CSS) that now underpins all portfolio artifacts. Iterative usability checks with students led to clearer navigation and reduced cognitive load. I applied component reuse and style tokens to maintain coherence across resources.
IS_LT 7383
Rapid Development Tools
Low-code tools and rapid prototyping for instructional products. 2024 Summer Delivered multiple prototypes at speed, collecting feedback via brief check-ins and analytics. This accelerated iteration cycle improved engagement and helped me converge on effective multimedia sequences. See Rapid Dev Portfolio and the Financial Markets Slideshow.
IS_LT 9410
Seminar in Info Sci/Learn Tech
Current issues and scholarship in learning technologies. 2024 Fall Deepened my understanding of ethical technology integration, student data privacy, and evidence-based decision-making. I applied seminar insights to refine informed consent and de-identification practices for student-facing analytics.
IS_LT 9417
Action Research
Inquiry cycles to investigate and improve practice. 2025 Summer Designed a small-scale study connecting resource navigation changes to student follow-through (e.g., scholarship application starts/completions). Findings informed site information architecture and newsletter nudges.
IS_LT 9455
Design Thinking Evaluation
Human-centered evaluation approaches for learning experiences. 2025 Spring Used quick, empathy-driven evaluations and think-alouds to identify barriers in scholarship pages. Iteratively simplified language and layout, raising task completion and reducing time-on-task for key user journeys.
IS_LT 9466
Learning Analytics
Data collection, analysis, and interpretation to improve learning. 2024 Spring Implemented lightweight metrics (click-throughs, session time, completion rates) and aligned them to learning objectives. These data informed content sequencing and targeted supports for students new to the financial aid process.
IS_LT 9467
Technology to Enhance Learning
Technology integration strategies for impact and equity. 2025 Summer Curated and piloted tools that lower access barriers (mobile-first, offline-first where possible). Emphasized privacy-preserving practices and transparent communication with students and families.
IS_LT 9471
Instructional Systems Design
Systematic analysis, design, development, and evaluation. 2025 Spring Applied ADDIE to counselor-facing resources, ensuring alignment among needs, objectives, assessments, and materials. Created rubric-aligned artifacts to demonstrate mastery and guide iteration.
IS_LT 9473
Project Management
Planning, execution, risk, and stakeholder communication. 2024 Spring Established clear scopes, milestones, and retrospectives for site and resource releases. Risk logs helped prevent link rot and ensured continuous quality checks across browsers/devices.
IS_LT 9474
Front End Analysis
Needs assessment and problem framing techniques. 2024 Fall Conducted problem framing with stakeholders to prioritize pain points (e.g., findability of scholarships). Mapped user journeys to streamline navigation and content labels.

Reflection Statement

Section 1: Entering the Program

When I entered the ISLT program, I brought a unique blend of counseling expertise and quantitative training. My background in finance and experience as a high school counselor gave me a strong foundation in systems thinking, data literacy, and student advocacy. However, my technology practice was pragmatic rather than systematicI made tools work as needed for students, but I lacked a comprehensive framework for designing technology-enhanced instruction, measuring impact, and scaling what worked. I chose ISLT to deepen my capacity to design equitable, data-informed learning experiences and to lead technology integration that is thoughtful, ethical, and sustainable in real school contexts.

Section 2: Three Significant Learnings and Representative Artifacts

  1. Designing for accessibility and clarity improves outcomes for all learners. I learned to center accessibility, readability, and consistency in every web-based resource. By applying semantic HTML, high-contrast color schemes, and responsive layouts, I reduced cognitive load and made content easier to navigate for students and families using varied devices and bandwidth.

    Representative artifact: Digital Literacy Curriculum a resource structured for clarity and ease of use, demonstrating accessible design choices and alignment to learner goals.

  2. Rapid prototyping accelerates feedback cycles and learning gains. Using rapid development approaches, I built and iterated instructional materials at speed, incorporating feedback from students and peers. Low-code tools and structured design sprints enabled me to test assumptions quickly and surface usability issues early, leading to better engagement.

    Representative artifacts: Rapid Development Tools Portfolio and Financial Markets Slideshow both illustrate iterative multimedia design with clear learning objectives and formative checks.

  3. Data-informed decision-making strengthens instructional impact. I refined skills in collecting, analyzing, and interpreting learning data to guide interventions. From simple clickstream measures and completion rates to rubric-aligned performance and reflection artifacts, I learned to select appropriate indicators and close the loop by adjusting instruction and supports. This approach sustains improvement and promotes transparency with stakeholders.

    Representative artifact: Analytics and reflection components embedded across the Rapid Development artifacts above, which informed subsequent revisions and targeted supports.

Digital Literacy Curriculum · Rapid Development Tools Portfolio · Financial Markets Slideshow

Section 3: Impact on My Practice

The ISLT program has transformed how I design, facilitate, and evaluate student learning experiences. I now approach problems with a structured design mindset, prototype early, and use evidence to iterate quickly. My counseling practice benefits from clearer communication artifacts, better resource navigation, and data practices that protect students while illuminating where support is most needed. Going forward, I will continue to lead technology-enhanced initiatives grounded in equity, accessibility, and measurable outcomeshelping students chart debt-free pathways to postsecondary opportunities and empowering colleagues with practical, tested resources. ISLT has equipped me to be not just a resource curator, but a designer of learning.

Learning Technologies Program Goals and Student Learning Outcomes

The Learning Technologies (LTD) program prepares practitioners to systematically design, develop, evaluate, and lead learning technology and instructional solutions across educational and organizational contexts. The reflections below connect my artifacts to each outcome, demonstrating how theory and research informed my practice in equitable, accessible, and sustainable ways.

Goal 1

Develop theory- and research-based skills for innovative, aesthetic, accessible, equitable, effective, and sustainable design and development of technologies for learning opportunities and systems.

Student Learning Outcome 1.1 Reflection

I designed and developed opportunities that span direct instruction, student-centered inquiry, collaboration, and performance support. The Digital Literacy Curriculum provides clear, direct instruction with scaffolded practice while embedding UDL options for choice and representation. In parallel, the Financial Data Analysis with Python & Google Sheets work positions students as investigators who choose variables, co-construct datasets, and collaborate in shared sheets. I complemented these with performance supports such as quick-reference visuals and short walkthroughs that reduce cognitive load and encourage just-in-time help. Together, these artifacts show breadth in modality and depth in intentional alignment among objectives, tasks, and supports.

Student Learning Outcome 1.2 Reflection

I designed for meaningful learning by activating prior knowledge, sequencing authentic problems, and selecting appropriate technologies to sustain engagement. In the Digital Literacy Curriculum, students examine real online scenarios to practice privacy, credibility checks, and respectful participationtasks that transfer to everyday life. In the Financial Data Analysis activities, Python and Google Sheets are not used for their own sake; they are tools to visualize market behavior, ask better questions, and iterate on claims using evidence. The Financial Markets Slideshow integrates media and guiding prompts to maintain focus and promote reflection. Across these experiences, technology choices serve pedagogical intent: to make thinking visible, promote collaboration, and provide multiple means for engagement and expression.

Student Learning Outcome 1.3 Reflection

I applied project management practices across the full lifecyclescope definition, milestones, risk tracking, versioning, and retrospectives. For the Rapid Development work, I maintained concise sprints and evidence-driven checkpoints, which led to timely pivots when usability feedback indicated friction. Assets and content were organized for reuse and traceability, reducing rework and enabling quick updates across artifacts. I proactively monitored link health and browser/device compatibility to prevent regressions, and I documented decisions to support continuity. These habits ensured predictable delivery and continuous improvement while keeping stakeholder expectations aligned with evolving insights.

Student Learning Outcome 1.4 Reflection

I strengthened production skills in web development and digital media to create functional, accessible learning resources. The Digital Literacy Curriculum employs semantic HTML, responsive CSS, and attention to color contrast and focus states to support screen reader users and mobile learners. In the Rapid Development portfolio, I produced interactive media and data visualizations that balance clarity with aesthetics, using consistent typography and visual hierarchy to guide attention. The Financial Markets Slideshow demonstrates media editing, narrative pacing, and purposeful use of visuals to reinforce key ideas. Collectively, these artifacts evidence practical proficiency that meets technical standards while enhancing the learner experience.

Goal 2

Apply systematic methods for analyzing instructional or training needs, using the results to drive design and development, and collecting and analyzing evaluation data to improve products.

Student Learning Outcome 2.1 Reflection

I used lightweight but systematic analyseslearner interviews, task walkthroughs, and content auditsto clarify needs and inform design decisions. Early reviews of scholarship-related resources revealed findability and language barriers, which led me to streamline navigation labels and chunk instructions. For the Financial Data Analysis work, stakeholder conversations highlighted the value of collaborative spreadsheets and simple visualizations to make progress visible. I translated these findings into concrete requirements for scaffolds, exemplars, and formative checks embedded in the activities. This disciplined analysis-to-design pipeline ensured that features mapped directly to real learner needs, not assumptions.

Student Learning Outcome 2.2 Reflection

I designed assessments aligned to outcomes and collected formative and summative evidence to drive iteration. In the Digital Literacy Curriculum, checks for understanding target source evaluation, privacy decisions, and respectful communication, with rubrics that emphasize reasoning over recall. Within the Rapid Development portfolio, I tracked interaction metrics and gathered short reflections to understand where learners struggled or disengaged. These data prompted targeted revisionssimplifying instructions, refining visuals, and reordering content to match cognitive flow. By closing the loop from evidence to action, I improved clarity and increased the likelihood of successful task completion.

Goal 3

Understand the societal impact of technology and strive to produce ethical, inclusive, and equitable instructional systems and technologies.

Student Learning Outcome 3.1 Reflection

I embedded ethical, inclusive practices into data collection and analysis, emphasizing proportionality and privacy. Where analytics were used (e.g., in Rapid Development iterations), I favored aggregate indicators and anonymous reflections to protect student identity while still learning from patterns. I was transparent about what was measured and why, and I sought consent where appropriate. I avoided collecting sensitive data not essential to learning goals and documented retention practices to minimize risk. This approach reflects a commitment to do no harm while still using evidence to improve instruction.

Student Learning Outcome 3.2 Reflection

I employed Universal Design for Learning principles across artifacts to widen access and reduce barriers. The Digital Literacy Curriculum offers multiple means of representation (text, visuals, step-by-step examples) and action/expression (discussions, written responses, scenario analyses). The Financial Markets Slideshow uses captions, clear narration structure, and high-contrast visuals to support diverse needs and contexts. In the Financial Data Analysis activities, learners can choose topics and pacing while receiving scaffolded supports, such as templates and exemplars, to promote success. These design choices honor learner variability and aim to create inclusive experiences from the start, rather than relying on after-the-fact accommodations.

ISTE Standards for Educators Artifacts and Evidence

Learner (1.a–1.d)

Collaborator (4.a–4.d)